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Susano

Phase 1 Alerts

  • Players might feel overwhelmed during Brightstorm - take these mechanics one step at a time and it will get easier to deal with.
  • Dark Cloud column AoEs will cover large portions of the arena - try and bait them away from the group when you can.
Assail play_arrow Rasen Kaikyo play_arrow Brightstorm play_arrow Dark Cloud
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Assail
Tank Healer Tankbuster

Other Notes:
  • This attack does moderate damage and has no telegraph but is cast after each 'set' of mechanics.
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Rasen Kaikyo
Everyone Puddle AoE

Other Notes:
  • All players will be targeted by this attack and drop a puddle where they stand - run out of these as soon as possible to avoid high damage and lightning resist debuffs.
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Brightstorm
Everyone Marker Knockback Stack Area AoE

Other Notes:
  • A player will be marked with an orange marker and be knocked back across the arena - they will then be immediately targeted with a stack marker and should back up to the group to help soak damage.
  • Audio Cue: The seas part for we alone!
  • This audio cue is followed by an arena-wide AoE that has a single, thin column safe zone - this area will be determined by the direction the player knocked back by Brightstorm has traveled.
  • Stand in the safe zone to avoid being knocked into the air and a lightning resist debuff.
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Dark Cloud
Column AoE Everyone

Other Notes:
  • Clouds will spawn around the edge of the arena and target a single player with multiple column AoEs - this player can bait these columns away from the rest of the group.

Phase 2 Alerts

  • A tank must claim the white marker during this phase to shield the group - they will have to mash a button to keep the raid alive.
  • While the off-tank deals with the Shock Orbs, all other players should focus on DPSing the large blades to avoid wiping during Susano's ultimate.
[Blade Shadow & Shock Orbs] play_arrow [Repeat] play_arrow Blade
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Blade Shadow & Shock Orbs
Combo

Blade Shadow
Tank Active Time Maneuver
  • Susano will leave the arena and pick up a giant sword - a tank should click on the white and purple marker that spawns to shield the group from the attack.
  • The tank that takes the mechanic will have to repeatedly mash a button to keep the raid safe.
  • DPS should focus down the giant sword as soon as possible.
Shock Orbs
Tank Mechanic
  • Purple orbs will spawn around the arena and the off-tank should run around bursting them to keep them away from the group.
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Blade
Everyone Ultimate

Other Notes:
  • Susano's ultimate will wipe the raid if the group has not DPS'd down both blades during the previous mechanic.
  • This attack will place a red column AoE through the middle of the arena - avoid this.

Phase 3 Alerts

  • This phase will see all the mechanics above repeat until the boss is killed.
  • During Earth and Stone it is helpful to mark the stone prison that contains your trapped teammate to ensure everyone breaks them out quickly.
Earth and Stone & The Sealed Gate
  • This mechanic will trap a player in a stone prison and shuffle it with 2 empty ones - the player will die if not freed fast enough.
[Assail play_arrow Rasen Kaikyo play_arrow Brightstorm play_arrow Dark Cloud play_arrow Stormsplitter play_arrow Earth and Stone & The Sealed Gate play_arrow Ukehi]
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Stormsplitter
Tank Healer Tankbuster

Other Notes:
  • This attack does high damage - tanks will be required to cooldown through it.
  • Tank swap if necessary.
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Earth and Stone & The Sealed Gate
Combo

Earth and Stone
Everyone Mechanic
  • This attack will encase one player in a stone prison and shuffle it amongst 2 other empty ones - players must free the trapped player before The Sealed Gate kills them.
The Sealed Gate
Everyone Mechanic
  • The player targeted by Earth and Stone will be subjected to this attack - if they are not freed from the stone prison, this attack will immediately kill them.
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Ukehi
Healer Raid Wide AoE

Other Notes:
  • Healers should watch out for this cast and heal through it as necessary.