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Byakko

Phase 1 Alerts

  • Players should run to the stack marker for Highest Stakes to soak damage from the grabbed player.
  • Sweep the Leg will follow immediately after Highest Stakes - prepare to run behind the boss.
  • Dodge all red bubbles.
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Storm Pulse
Healer Raid Wide AoE

Other Notes:
  • This attack hits the whole group for moderate damage - heal as necessary.
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Heavenly Strike
Tank Healer Tankbuster

Other Notes:
  • This is a heavy hitting tankbuster - cooldown and heal as necessary.
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Highest Stakes
Everyone Mechanic Stack

Other Notes:
  • Byakko will pick up 1 player and prepare to throw them across the arena.
  • All other players should run to their landing location (indicated by the stack marker) to soak damage or they will die.
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Sweep the Leg
Everyone Area AoE

Other Notes:
  • This is a 270 degree AoE and the only safe zone is behind the boss.
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Unrelenting Anguish
Everyone Mechanic

Other Notes:
  • This attack spawns red bubbles that travel across the arena - players must avoid being hit by them.
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Fire and Lightning
Everyone Column AoE

Other Notes:
  • Byakko will target a single player and attack with an extremely wide column attack.

Phase 2 Alerts

  • Tanks face Hakutei away from the group to avoid the cleave.
  • Tanks should prepare to mitigate damage from White Herald while all other players run away.
  • The moment Hakutei runs to the center, ALL players should switch to DPSing him as fast as possible to reduce incoming damage from The Roar of Thunder.
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Hakutei
Everyone Spawn

Other Notes:
  • This phase begins when the boss disappears and summons his tiger, Hakutei.
  • Tanks should keep Hakutei facing away from this group at all times as he has a nasty cleave.
  • Hakutei can also use small circular AoE attacks and Fire and Lightning.
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White Herald
Tank Spread

Other Notes:
  • Hakutei will leap into the air and mark his primary threat target with a spread marker - all other players should run as far away as possible from this player.
  • Cooldown as necessary through this attack.
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The Roar of Thunder
Everyone Mechanic Raid Wide AoE

Other Notes:
  • Hakutei will run to the center of the arena and begin casting this attack - the amount of damage done is tied to how much health he has left at the end of the cast.
  • This attack will hit the group and knock everyone into the air, beginning the next phase.

Phase 3 Alerts

  • Beware the donut AoE while you're falling - the safe zone is in Byakko's hitbox.
  • Tanks and Healers should prepare to shield and heal through Byakko's ultimate when the group hits the ground.
Falling
  • This entire phase occurs while players are falling from the sky - dodge AoEs and red bubbles until you hit the ground.
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Donut AoE
Everyone Donut AoE

Other Notes:
  • While falling, Byakko will attack the group with a Donut AoE - the safe zone is in his hitbox.
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Fell Swoop
Tank Healer Ultimate

Other Notes:
  • When everyone lands back on the ground, Byakko will attack the group with his Ultimate - heal and shield as necessary.

Phase 4 Alerts

  • Players marked by orange markers should avoid overlapping other players.
  • Ranged players should beware Distant Clap - the only safe zone for this donut AoE is Byakko's hitbox.
Hundred Fold Havoc
  • This attack uses arrows to show players where the AoEs will hit.
  • Because this attack always hits twice in a row, wait for the first round of AoEs to start and then weave through them to safety.
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Hundred Fold Havoc
Everyone Mechanic Circular AoE

Other Notes:
  • This attack places 4 arrows on the ground that indicate the direction the subsequent circular AoEs will travel in.
  • This attack is always cast twice in row, with the arrows facing different directions - wait for the first round of attacks and navigate your way through to safety.
  • Being hit by this attack will cause Paralysis.
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Bombgenesis
Everyone Orange Marker Circular AoE

Other Notes:
  • Multiple players will be marked with orange markers and an AoE will drop on their location - avoid overlapping other marked players.
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Distant Clap
Everyone Donut AoE

Other Notes:
  • This is a very thick donut AoE and the only viable safe zone is in the boss' hitbox.

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