expand_more

Dungeon Bosses

expand_more

Magitek Rearguard

Phase 1 Alerts

  • Players should be aware of their positioning at all times during this fight - be sure not to step into an AoE while weaving away from the Rearguard Mine spawns.
Attack Script
  • [Garlean Fire
  • Magitek Bits
  • Rearguard Mines]
  • [Repeat]
expand_more

Garlean Fire
Everyone Column AoE

Other Notes:
  • The boss will target a single player and telegraph this attack with animated arrows in the player's direction.
  • This attack hits the targeted player multiple times.
expand_more

Magitek Bits
Everyone Column AoE

Other Notes:
  • Magitek bits will spawn off the arena and telegraph multiple column AoEs that will span the entire arena.
  • This attack gets tougher to dodge over the course of the fight.
expand_more

Rearguard Mines
Everyone Spawn

Other Notes:
  • These adds will spawn on either side of the arena and travel across to the opposing side.
  • These cannot be killed and will explode if a player hits them.
expand_more

Magitek Hexadrone

Phase 1 Alerts

  • This fight takes positioning further and requires you to avoid excessive movement while the Magitek Bits' column AoEs are present - running into their orange tethers will send you flying backwards.
  • Players should all stand next to the pillar when it spawns to soak damage from Magitek Missiles.
Attack Script
  • [Circle of Death
  • 2-Tonze Magitek Missile
  • Magitek Bits
  • Magitek Missile]
  • [Repeat]
expand_more

Circle of Death
Everyone Circular AoE

Other Notes:
  • This attack is a point-blank circular AoE - dodge as necessary.
expand_more

2-Tonze Magitek Missile
Everyone Stack

Other Notes:
  • A single player will be marked with an orange stack marker - all players should move in to soak damage.
expand_more

Magitek Bits
Everyone Column AoE Knockback

Other Notes:
  • Similarly to the previous fight, Bits will spawn off the arena and telegraph column AoEs across the arena.
  • These columns are now persistent and include an orange tether - if these are hit by players, the player will be knocked back in the opposite direction.
expand_more

Magitek Missiles
Everyone Pillar

Other Notes:
  • A pillar will spawn on the arena - all players should stand next to it to soak damage from this attack.
expand_more

Hypertuned Grynewaht

Phase 1 Alerts

  • Tanks should be wary of Chainsaw as it will continue to hit you unless you actively move out of the boss's range.
  • Players targeted by Prey should try to avoid trapping themselves with the rest of the group when the Magitek Bits spawn their knockback tethers.
  • When the Sawblades spawn, pay close attention to their AoE patterns to avoid being overwhelmed.
Attack Script
  • [Chainsaw
  • Delay-Action Charge
  • Gunsaw
  • Prey
  • Sawblades
  • Magitek Bits]
  • [Repeat]
expand_more

Chainsaw
Everyone Stab

Other Notes:
  • The boss will periodically use Chainsaw in front of him - this attack lasts a few seconds and players should move out of its way.
expand_more

Delay-Action Charge
Everyone Puddle AoE

Other Notes:
  • Players will be marked with large red AoE circles - be sure to move away from others and avoid overlap.
expand_more

Gunsaw
Everyone Column AoE

Other Notes:
  • The boss will target a player and continuously shoot them with Gunsaw - this player should avoid splashing the attack on others.
expand_more

Prey
Everyone Proximity AoE

Other Notes:
  • A player will be marked for a circular AoE and then drop a proximity AoE where they are standing - players should run away from others and drop this near an edge.
  • The player marked for this attack should run immediately after the AoE is dropped.
expand_more

Sawblades
Everyone Mechanic

Other Notes:
  • Sawblade adds will spawn in patterns around the arena and divebomb through telegraphed column AoEs.
expand_more

Magitek Bits
Everyone Column AoE Knockback

Other Notes:
  • Similarly to the previous fight, Bits will spawn off the arena and telegraph column AoEs across the arena.
  • These columns are now persistent and include an orange tether - if these are hit by players, the player will be knocked back in the opposite direction.